Wednesday, August 13, 2008
Items data
Managed to do some work on Fishguts last night, after a long hiatus.
I’ve had a spreadsheet with item info in it for ages, and occasionally I will add some new stuff or tweak their stats.
Well, after much procrastination I broke open the Open Office Basic and wrote an export.
Ugh, what would have taken 5 minutes in Excel’s VBA took ages in OOBasic. OOB is a real nightmare. The differences are beyond night and day. I dont think I have anything good to say about the OOB implementation.
At any rate, I now have my items exporting correctly, its about 95% done and I need to tweak it a bit since right now it does not export any special fields (eg: +2 vs undead).
Its kinda nice to all of a sudden see items in the shop with correct pricing and such rather than everything costing 1gp and only basic test items present.
It has also forced me to solidify my skill system a bit, now with specific item skills. I did add some new stuff on a whim I had not previously intended to add (lol feature creep) but its a new weapon class mostly intended for thieves and their ilk (a throwing weapons skill)
Filed Under : Computers • Development • Fishguts •
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