Stu's Rusty Bucket

SDLRL : Release 0.2

Did some work on Cracks and Crevices 0.2, enough to fix some showstopper bugs and get another basic release out there…

Tested on Ubuntu 7.10/AMD64 + WinXP Pro/sp2

Downloads;

0.2 20070708

  • Fixed resolution selection and printing its error message
  • Maps now have a userdata section for extra info pertaining to that map only
  • Removed vs8 project for disuse
  • Added lua to aid in debugging (only built for debug version)
  • Added debug console
  • Reduced the flicker + Screen Redraw
  • Fixed Load/Save bug
  • Stopped SDL initialising modes greater than current desktop mode (win32)
  • Stripped encoding from messages
  • Screen will now update even when player does not move, so now monsters animate toward the player
  • experimental facing LOS
  • Fixed bug where los can capture things outside drawing portal which caused crash
  • Added a few extra debug commands

Posted by on 07/08 at 09:02 PM    
Filed Under : ComputersDevelopmentCracks and CrevicesReleases
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