Key configs for roguelikes
Ive been alternating my time between Cracks and Crevices and Fishguts. From CnC’s last release one of the more common findings, people seemed to ignore the readme.txt files and not make use of configuring the game.
So I’ve been hacking the last few days on having an ingame key editor. From the main screen when you load up it will tell you if you have any unassigned keys (which should be a good indication to someone that they need to configure them).
You can redefine existing keys or reset to default. I will also had a quick defualt to setup for using VI keys, Cursor, WASD or NumPad. Since diagonals are important, anything but the numpad is a bit of a handicap, but there are still diehard VI keymap people in the roguelike world (and those people probably don’t like that I’ve used graphical ascii over ‘real’ terminal ascii)…
Hopefully this will take care of the often not-configured comments.
The flipside, I didn’t get any complaints about the graphical window size but I think I’m going to add a window size selection as well.
Filed Under : Computers • Development • Cracks and Crevices •
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