Stu's Rusty Bucket

Chunking out combat code

Chunking out combat code at a slow pace. I’m mkaing the combat icons/tiles 32x32 in size, since combat is important I figure I’d make things a little bigger on screen. I also had to dig very deep into my archives and I found an “Unlimited Adventures” icon I did for a very old issue of the UANL. I’m using this poor fellow as the basis of my combat icons.

Makes me wish I had saved some of my other FRUA work, not that I think I would have had much that is salvageable.

Hopefully things will start moving along now I have some rough code down to work with.

Not looking forward to trying to draw all the icons I need tho.

Posted by on 12/31 at 12:34 PM    
Filed Under : ComputersDevelopmentFishguts
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