A poor mans title screen
I added a poor mans title screen today, all it is, is some tiles and some wandering NPC’s who bounce around the map. Its not a scripted intro like the Ultima III intro is.
The one intro map also hides the mini maps for the three main platform sizes (GP2X, PSP, PC) that have slightly different screen sizes. Each is the same map but separated by walls, and when the map loads I adjust the “player” co-ordinates so he is centered on the correct mini map.
Nothing fancy but it lets me re-use all existing code without needing anything extra just to have an intro.
As you can see the intro screen for the PSP is adjusted for the wider physical screen dimensions (These shots are 2x resolution). (screens below the cut)
GP32/GP2X Intro
PSP Intro
Filed Under : Computers • Development • Fishguts •
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