Wednesday, July 19, 2006

SDL Roguelikes

Screenshot of my sdl roguelike SRL/Cracks and Crevices

hit more for screeny

image

Posted by Stu on 07/19 at 08:17 PM Permalink to this post.
Filed Under : ComputersDevelopmentCracks and Crevices
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Sunday, July 09, 2006

Old Thing

Was playing Secret of the Silverblades some time ago and I remember making a quick lookup table for the copyprotection as I went, so this is probably not 100% complete but I’m sure its pretty close to it.

list is below.

entry 5word 2 talking
entry 3
word 5 black
entry 6
word 4 miners
entry 9
word 3 tale
entry 11
word 5 beholder
entry 15
word 3 frost
entry 18
word 4 silver
entry 19
word 2 amulet
entry 22
word 1 dying
entry 23
word 6 mages
entry 24
word 2 guard
entry 25
word 4 well
entry 27
word 3 story
entry 28
word 6 vorpal
entry 34
word 6 flaming
entry 37
word 6 =
entry 40word 1 ledger
entry 43
word 3 marcus
entry 46
word 3 mulmaster
entry 48
word 2 glowing
entry 55
word 4 served
entry 59
word 4 wounded
entry 63
word 4 amazonian
entry 67
word 1 mad
entry 70
word 5 circle

"non-player characters"word 1 during
"getting started quickly"word 5 blades
"encamp"word 6 
"introduction"word 4 offical

Posted by Stu on 07/09 at 01:36 PM Permalink to this post.
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Saturday, July 08, 2006

SDL Roguelikes

ve been working on a new roguelike this last week, only in SDL. SDL is so nice to use but sometimes argh! Even using SDL Ive not adapted my interface to windows and scrollbars and other crap, its a roguelike in sdl. Keystrokes for commands, arrow keyes (or vi keys etc). No mouse, no fancy shit. My tiles are still ascii (I could replace them but I like the ascii representation)…

So anyway, I’m polling keystrokes and SDL returns you pressed ‘z’.. and it tells you that you pressed left shift or right shift as well as separate key strokes… ugh. Now I have to write an entire keyboard driver so I know that if I have caps lock ON and I press shift and a letter, its lower case, and shift-letter is uppercase, and caps-letter is uppercase. Its a pain in left-buttok land.

oh. things are coming along well. Just mashing some save routines in and things will really start taking shape!

I had thought about a 7DRL but really, working 1 hr a night, a 7hr RL, not pretty or fun....

Posted by Stu on 07/08 at 08:37 AM Permalink to this post.
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